Magic/Spells/Earth

Description
This page lists out all spells of the earth affinity, this page may have overlap with other pages, but will allow for ease of viewing spells with the associated affinity.

Dispel Magic
Keywords: Transmutation

Prerequisites: Earth or Entropic Affinity; BCB 3rd

Target: (see description)

Duration: instantaneous

Range: Close

Action: Standard

Saving Throw: none

Spell Resistance: no

Description: You may spend one spell point to attempt to end an ongoing spell that has been cast on a creature or object. Make a dispel check (1d20+SPB); you may target a specific effect if you have identified it, otherwise the effect with the highest BCB on the target is automatically targeted. Compare your dispel result against the spell (1d20 + the SPB of the spell). If successful, that spell ends. If not, compare that same result to the spell with the next highest BCB, repeating until you have dispelled one spell affecting the target, or you have failed to dispel every spell. Use the same d20 roll for each spell effect you compare against rather than rerolling each time.

If an object or creature that is the effect of an ongoing spell (such as a creature summoned by summon companion) is in the area, apply the dispel check to end the spell that conjured that object or creature (returning it whence it came) in addition to attempting to dispel one spell targeting the creature or object. You may also target a single spell affecting an area such as grasping vines or black tentacles to attempt to end the effect.

Area Dispel
Prerequisite: Dispel Magic, BCB 10th

Target: 20 foot radius.

Benefit: You may spend an additional spell point to target each creature in an area. You roll one dispel check and apply it to each creature within the area. Magic items are not affected by an area dispel even if you possess the suppress magic device talent.

Counterspell
Prerequisite: Dispel Magic

Benefit: You may ready your dispel magic to counter a spell being cast by another spellcaster. Roll your dispel check against the spellcaster, with the spellcaster also rolling (1d20 + the caster’s SPB). If successful the spell is countered and the caster fails to cast their spell.

Counterspell, Greater
Prerequisite: Dispel Magic, BCB 8th

Benefit: You may spend an additional spellpoint to use your counterspell as an immediate action rather than a readied action.

Suppress Magic Device
Prerequisite: Dispel Magic

Benefit: You may make a dispel magic attempt against a magic item. When doing so make a dispel check against the SPB of the item; if successful the item is suppressed and ceases functioning for 1d4 rounds + 1 additional round per degree of success.

Glimpse
Keywords: Divination; Light, Earth, or Water

Prerequisites: Light, Earth, or Water Affinity

Target: Self

Duration: 1 minute per BCB or until activated(see description)

Range: Personal

Action: Standard

Saving Throw: None

Spell Resistance: No

Description: You may spend a spell point to glimpse into the future, granting you on an attack, skill check, or other action. Additional effects, saving throws, and details are determined by the glimpse type talent applied to this spell when casting. Unless otherwise specified, once the effect has been triggered the spell ends and does not grant the bonus for an additional action.

Special: When you gain this spell, if you don’t already have one, select a single glimpse type talent that you qualify for (if you do not qualify for any wall type talents you cannot select this spell). For the purposes of prepared casters this spell does not take a slot to prepare, but also cannot be used without a glimpse type talent prepared, glimpse type talents take up slots as normal.

Glimpse Danger
Prerequisite: Glimpse

Benefit: You gain a +1 insight bonus to your AC, this bonus improves by +1 for every 10 BCB you possess. When you fail a AC roll you may end this spell to cause all damage from the attack to be treated as if it had rolled minimum damage against you.

Glimpse Failure
Prerequisite: Glimpse

Target: One Creature

Range: Close

Saving Throw: Will negates

Spell Resistance: Yes

Benefit: Make a will save attack against a single creature. If successful before the end of the spell you may choose to have the creature roll twice and take the worse result on a single d20 roll of your choice. This decision must be made before the first roll has been made.

Glimpse Future
Prerequisite: Glimpse

Benefit: You look into the general future to see a series of events. Once during the spell as an immediate action you may apply a 1d6 to a single d20 roll. This bonus improves by +1 for every 5 BCB you possess. You may use this effect one additional time per casting of this spell for every 5 BCB you possess. You must decide to use this ability before the roll has been made.

Special: If you possess the glimpse other talent you may choose to apply this bonus to any creature within your glimpse other range, not just yourself.

Glimpse Hostility
Prerequisite: Glimpse

Benefit: You gain a +1 insight bonus on your next initiative roll; this bonus improves by an additional +1 for every 2 BCB after 1st.

Glimpse Weakness
Prerequisite: Glimpse, BCB 4th

Benefit: You gain a +4 insight bonus on your next critical confirmation roll. When you score a critical hit, roll the attack’s damage dice (but not extra or precision damage dice) twice and take the highest result.

Glimpse Success
Prerequisite: Glimpse

Benefit: Once before the end of the spell you may decide to roll twice and take the better result on a single d20 roll of your choice. This decision must be made before the first roll has been made.

Glimpse Other
Prerequisite: Glimpse

Target: One Creature

Range: Close

Benefit: You may apply the effects of your glimpse spell to another creature within range rather than yourself.

Greater Glimpse
Prerequisite: Glimpse

Duration: 10 Minutes per BCB or until activated Benefit: You peer even further into the future, allowing your glimpse spell to last 10 minutes per BCB.