Magic/Spells/Enhance Senses

Keywords: Transmutation

Prerequisites: (see Description)

Target: You

Duration: Concentration, or 1 minute per BCB (see Description).

Range: Personal

Action: Standard

Saving Throw: None

Spell Resistance: No

Description: You may grant yourself enhanced senses, improving your ability to search for and notice minute details, depending on the Sense Type talent applied to it. You may attempt a Perception check using that sense type as part of casting this spell (normally making a non-reactionary Perception check is a move action); you may roll twice and take the better result on this check. You may concentrate to maintain this effect, making another Perception check each round with a cumulative +1 circumstance bonus on that check (up to a maximum of your BCB).

You may spend an additional spell point to allow this effect to persist for 1 minute per BCB, but doing so only grants its benefits when taking a move action to attempt a non-reactionary Perception check (including granting the cumulative bonus on Perception checks made during consecutive rounds).

You may spend a spell point when casting this spell to instead create the effect as a lens, mirror, music box, or other hand-held object which allows you to share the benefits of this spell with adjacent creatures (allowing each creature adjacent to you to make a Perception check as a free action when the spell is cast, or at the start of your turn).

Special: When you gain this spell, if you don’t already have one, select a single Sense Type talent that you qualify for (if you do not qualify for any Sense Type talents you cannot select this spell). For the purposes of prepared casters, this spell does not take a slot to prepare but also cannot be used without a Sense Type talent prepared; Sense Type talents take up slots as normal.

Optical Enhancement
Prerequisite: Enhance Senses, Earth, Fire, Light, or Water Affinity

Benefit: You may gain a bonus on vision-based Perception checks when using Enhance Senses.

Aural Enhancement
Prerequisite: Enhance Senses, Earth, Electric, Nature, Water, or Wind Affinity

Benefit: You may gain a bonus on sound-based Perception checks when using Enhance Senses.

Olfactory Enhancement
Prerequisite: Enhance Senses, Earth, Fire, Nature, Water or Wind Affinity

Benefit: You may gain a bonus on scent and taste-based Perception checks when using Enhance Senses.

Tactile Enhancement
Prerequisite: Enhance Senses, Dark, Earth, Water, or Wind Affinity

Benefit: You may gain a bonus on touch-based Perception checks when using Enhance Senses.

Superior Senses
Prerequisite: Enhance Senses

Benefit: When you spend an additional spell point to allow the effect to continue without concentration, it lasts up to 1 hour per BCB.

Magnify
Prerequisite: Enhance Senses, Optical Enhancement

Benefit: You may spend an additional spell point when casting Enhance Vision to magnify your vision across great distances, rather than the spell’s base effect. This effect lasts for 1 minute per BCB. While the magnification is active, reduce any distance penalties to your Perception and ranged attack rolls by half, but you must roll twice and take the worse result on any ranged attack or Perception check made against a target within 30 feet, and take a -1 penalty to AC and Reflex saves from attacks and effects originating within 30 feet. You may switch between normal and magnified vision as a reaction.

Special: The magnification effect, when active, may be shared with adjacent creatures without spending an additional spell point. Adjacent creatures may only gain this benefit while you have magnified vision active.

Project Vision
Prerequisite: Enhance Senses, Optical Enhancement

Keywords: Rift

Benefit: You may spend an additional spell point when casting Enhance Vision to grant yourself vision of a point within medium range. You do not need line of effect to the target point. This creates an invisible sensor, which allows you to treat yourself as standing at the target point for the purposes of making Perception checks, determining line of sight, and any other checks related to your senses (which may include things such as being the target of gaze, sonic, or stench typed attacks). You may use any special senses that you possess (such as Darkvision or Tremorsense) through the sensor.

Mage Eye
Prerequisite: Enhance Senses, Optical Enhancement, Project Vision

Benefit: As a move action, you may move the target point of your projected vision up to 50 feet + 5 feet per 5 BCB. If the target point moves further from you than long range, the spell ends.