Magic/Spells/Fade

Keywords: Illusion

Prerequisites: Fire(Essence) Affinity

Target: One Creature

Duration: Concentration or 1 minute per BCB (see description)

Range: Touch

Action: 3 AP

Saving Throw: None

Spell Resistance: No

Description: The target creature fades into its surroundings, becoming harder to focus on for as long as you concentrate, or you may spend a spell point to allow it to continue without concentration for up to 1 minute per BCB.

Add 10 + your BCB as a circumstance bonus to any of the target’s Stealth skill checks relying on sight.

Blur
Prerequisite: Fade

Benefit: You may spend an additional spell point to cause the target’s visible form to spread out into a cloud of shapes and colors that fills its space and hides its true location. The target gains concealment (20% miss chance + an additional 2% per BCB); attacks and spells requiring an attack roll have a chance to pass harmlessly through a portion of the illusion without hitting the target’s real body. Area spells and spells which do not require an attack roll are not affected by this miss chance.

The attacker must be able to see the illusion to be fooled. If the target is invisible or the attacker is blind, the illusion has no effect.

Vanish
Prerequisite: Fade

Benefit: You may spend an additional spell point to grant the target the Invisible condition. The condition ends immediately after the target attacks, casts a spell, or directly interacts with another creature, but may be regained by breaking line of sight with a creature that was observing it.